Why do all of the OSR games I’ve looked at insist on sticking with descending armor values? Ascending armor value is an easy and intuitive change. It just makes sense in a system where you roll a d20 versus a target number to hit. This is the best thing to come out of third edition, … More Descending Armor Class is Silly
Well, we finally got another game session in, which is good. My every other week game has turned into more of a once a month game, but at least we’re still playing. In our last session, the poor priest of St. Cuthbert fell from the walls of the keep, and foul play was suspected and … More Keep on the Borderlands Session #6: In Which The Bad Guy Gets Away And A Character Meets With A Grim Fate
This is an idea I’ve been toying around with lately, but I haven’t tried to implement it yet. I’m considering trying it out in my next game session, if that session ever happens. Feel free to let me know what you think of it in the comments, or if you’ve tried something similar let me … More Optional Rule: Weapon and Armor Damage
As a game master, you have a lot more responsibility than your players. All they have to do is show up, grab their character sheets, and wait for you to establish a scene for them to interact with. Even the most proactive players are still reacting to the situations that you have placed them in. … More Is Procrastination Killing Your Game?
Since I haven’t been gaming as much as I’d like, I haven’t been able to post any session notes lately. I’d really like to update this blog more, but life hasn’t afforded me a lot of opportunities to do that lately. This is, of course, a cop-out. I could be making lemonade with all these … More Questionable Netflix Movie Review – The Minotaur (1960)
In 2013 I made an effort to get back into the hobby that occupied so much of my youth, with mixed results. I’ve moved to a new location since the days when I played frequently, and it’s been a chore getting a gaming group together. Couple this with the fact that I have almost no … More Obligatory New Year’s Post