The Rambling Roleplayer’s Handy Tips For Descriptive Combat

Let’s just jump right into it. Here are some descriptive combat tips I’ve been thinking about for the last few days: Be brief: a sentence or two is all that is necessary. Even just shouting “By Crom!” before you roll to hit is more exciting that doing nothing. Be creative. Describe spell casting: Still taking … More The Rambling Roleplayer’s Handy Tips For Descriptive Combat

Eagerly Awaiting the Arrival of Paranoia, Like a Loyal Citizen

Previously, I have expressed my frustration with the Paranoia Kickstarter project, and the ridiculously delayed delivery schedule for the Paranoia boxed set. Basically, we were told way back in the fall of 2014 that we if we helped fund the project we could expect to receive our box sets by July 2015 – at the latest. It’s now the … More Eagerly Awaiting the Arrival of Paranoia, Like a Loyal Citizen

What Some Mice Can Teach You About Your Roleplaying Game

I may only be about ten years behind many of you, but a few weeks ago I borrowed some Mouse Guard books (Fall and Winter 1152) from my local library. For those you who don’t know, Mouse Guard is a comic series about mice with swords, written and illustrated by the talented David Petersen. More specifically it is about … More What Some Mice Can Teach You About Your Roleplaying Game

Fear, Flames, Dead Wizards, Doppelgangers, and the Greatest Adventure I Never Made

On more than one occasion I’ve talked about how much I love the Eye of Fear and Flame, a classic monster from the 1E Fiend Folio, so much so that I even tried my hand at creating some 5E stats for this old school baddie. And yet despite all this love, I’ve never actually used … More Fear, Flames, Dead Wizards, Doppelgangers, and the Greatest Adventure I Never Made

Why You Have Yet To Read Any Hilarious Session Notes From The New Version of Paranoia

If you’re reading this, then maybe you recall hearing about the Kickstarter project that Mongoose Publishing launched to fund a new version of the classic eighties game Paranoia, and now you’re wondering how that turned out. Or maybe you didn’t even know about the Mongoose version of Paranoia and you’re wondering why you haven’t seen … More Why You Have Yet To Read Any Hilarious Session Notes From The New Version of Paranoia

What You’re Really Saying When You Say: “My Character Wouldn’t Do That.”

“My character wouldn’t do that.” We’ve all been at a game table where someone has said this. Maybe you were the game master, or another player, or even that player, but it’s happened. And it’s one of the most frustrating situations you can find yourself in no matter which of these people you happen to be. As … More What You’re Really Saying When You Say: “My Character Wouldn’t Do That.”